Ticket #57 (closed enhancement: fixed)

Opened 9 years ago

Last modified 8 years ago

It would be very nice if FSComp didn't keep removing the start gates, Let me do it

Reported by: anonymous Owned by: ste
Priority: minor Milestone: 1.2.12
Component: FsComp Version: 1.2.8
Keywords: start gates Cc:

Description

We'll think about it.

They may be way off depending on what changes you made to the task after initially setting them.

Change History

comment:1 Changed 9 years ago by oyvellef

  • Keywords start gates added
  • Owner changed from somebody to ste
  • Priority changed from trivial to minor
  • Version set to 1.2.8
  • Milestone set to 1.2.9

Agree that this is a major pain in the ass. I usually make a few small errors, and need to change the task slightly before it's scored. Having to add the gates every time is annoying and a waste of time.

In my experience it's not often I make changes where the gates are way off.

comment:2 Changed 8 years ago by ste

  • Milestone changed from 1.2.9 to 1.2.10

comment:3 Changed 8 years ago by ste

  • Status changed from new to assigned
  • Milestone changed from 1.2.10 to 1.2.12

comment:4 Changed 8 years ago by ste

  • Status changed from assigned to closed
  • Resolution set to fixed

Done in 1.2.12.

Note, it is now possible to have startgate(s) that do not match with open/close time of SS turnpoint. This may lead to strange results.

Stein-Tore

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